- ; (semicolon) needs to be changed so that it does an emote with no space between the character's name and the text - DONE. This turned out to be simpler than I expected, though I don't know why I expected it to be hard.
- IP/Site stored as attributes on a player - DONE. No +alts command yet, but I need to rebuild @search/@find first. But, now it works and will record both site and IP. Admin WHO reports IP if no site stored (box with no reverse DNS lookup for instance)
- WHO - Admin and Mortal WHO look better. Not 100% yet but much better.
- Time Format - Fixed so that it's proper 00:00 format.
- Although I thought it was in there already since it was in the help files, I built in support for 'creatures'. The MU* world knows these more commonly as puppets. Now, not only do creatures exist and relay all that they see to their owner, but there is a hardcoded way to control your creature. Traditionally, you've had to code your own $command on a MUSH to control a creature. Not so here. You can just use %
and it will do whatever you tell it to do. The caveat to this is that you have to register your creature with the MUSH using the @creature command. Syntax is: @creature #123. Once that's done, the creature is entered into the playerIds hash so that it can be referenced as a player...to some degree. There will be some development on this. Yes, I know this is a new way of doing things, but...let's try it out, kthx.
Monday, March 3, 2008
Updated Done List
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1 comment:
Wow, I love the thoughts/ideas thus far. I have some more. :) Muahahahahaa. Ha. aha....ha. Ahem. Anyhow, incredible. Per usual.
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